At the top, sidle along a couple more to the left and leap to the nearby sign post--descend it to ground level. Head inside and pull the switch to release the brake, causing it to careen through the wall, crashing just outside. However, numerous more enemies await ahead--take cover behind one of the pillars and aim for the grenade launcher on the right side of the walkway ahead, before focusing on the remaining enemies. From it, leap to the rooftop behind it, then to another on the right--take the zip line there…even if it does break halfway. When looking at the various aspects of the Uncharted games, gameplay isn’t exactly the strongest element of the series. Continue onward around a central structure to a pair of statues--climb the headless one on the right and continue onward. Wait here while your partner tosses another grappling hook, before leaping to the rope. As soon as you regain control, sneak up on the soldier who just walked past and stealth kill him. At the top, cross the final raised blade--it'll fall apart as you try to do so. Now ignore the arm to the left--remember, it's already in position. Once you have, wait for him to pause between reloads, then push forward to the box just below the tower for cover. With all of the explosives armed, look for a ladder on the far-right side of the platform all the enemies were attacking from. Enemies will have a huge advantage and use heavier equipment. Once past the door, head down the stairs to a broken ladder. One area Naughty Dog are working on is enemy AI, particularly how it … The Last of Us Part 2 could definitely influence Uncharted 5 in some ways. Instead, simply run along the main path, sticking to the left side whenever the path seemingly branches. Defeat 20 enemies with hand-to-hand combat, Complete one Cooperative Multiplayer game, Defeat ten enemies with grenades by aiming while hanging, Defeat 20 enemies with gunfire by aiming while hanging, Defeat five enemies in a row with headshots, Defeat 20 enemies by shooting from the hip (without aiming with L1), Defeat 20 enemies with a single punch, after softening them up with gunfire, Complete one Competitive Multiplayer game, Defeat ten enemies in a row with hand-to-hand combat, Defeat 50 enemies with hand-to-hand combat, Defeat ten enemies in a row with a single punch, after softening them up with gunfire. Now return to the ground-floor (via the stairs) and climb up the joint blades. We suggest continually circling the perimeter of the room, pausing periodically (and briefly) to detonate the sacs as Lazarevic passes by (remember, as long as he's not too far behind, he should be following the same path you did). This page of the guide has a walkthrough for chapter 19 of Uncharted 2: Among Thieves called Siege. After dropping to the lower level, jump to the nearby platform to find a rope you can toss to Elena. Proceed through the train car and grab some ammo on the left, just after hopping the short gate. If not, seek cover behind any of the barriers just up the street from them, picking them off one at a time. Now do you see the plantation in the center? Though the path splits before them, we suggest sticking to the one Sully takes, on the left, and waiting by him inside the swampy alcove. Now follow the wooden boards to a rope you can climb. As soon as it ends, wait a few moments for an enemy to approach, allowing you to perform a a stealth kill. In fact, the guy can't seem to get enough of the adrenaline rush and has found himself in an all new adventure, one of which will lead to many more brushes with death. Climb the stairs to a few ledge you can clamber up to a pole. on February 3, 2012 at 11:21AM PST. With the coast finally cleared, meet up with Chloe down a side-street, just off the main street the truck parked at. Hurry up and jump along the platforms until you reach one that collapses underneath your weight. After dropping down, take down the few enemies here. In Polygon’s Uncharted 2: Among Thieves treasure guide, we’ll help you find every collectible in every chapter of the game, which is part of the Uncharted… Now use it to target the remaining hunter, but be ready for more to appear via the upper doorway, including one who lobs grenades. Before taking either path, check each corridor and take down three enemies before proceeding--one of whom is shielded (try to sneak up behind him from either side for an easy kill). If you run out of ammo, push forward to a box just ahead where you can find more--but watch out for a rocket-launching baddie on either side of the room and take them down asap! Inside, you'll find a barred entryway--shoot the wooden planks then continue onward to a section on the left blocked by debris--interact with it to clear it out of the way. However, if they do notice a targeting laser steadying in on you, simply roll to throw it off. © 2020 GAMESPOT, A RED VENTURES COMPANY. Now clamber inside the open window. Let's head left for now, which leads to the right arm. Looks like Nathan's enemies will be enjoying an expanded skillset in Uncharted 2. After crossing the bridge, take cover by the left railing to target the enemies on a rooftop below. Grabbing hold of a moving train? Grab the nearby grenade launcher and stock up on nearby ammo. As you turn the corner, take down an enemy atop the ladder ahead before climbing up. With Nolan North, Emily Rose, Claudia Black, Richard McGonagle. Thankfully, Nate and Sully will escape--quickly run down the path, avoiding the enemies if you can. Dash for the next carriage, taking cover along the way if you need to regain health. Remain here as you target the enemies ahead, before proceeding onward, as well as one around the corner. Andre Segers You must climb them quickly, before they recede! A long span that can't be crossed? After dropping into the temple, head to the opposite corner of the room to find a smaller room. Climb the wall to the top, then leap to a girder on the left. From the beginning, the series has been a mix of traversal, third person shooting, and puzzle solving, and those have remained the core elements of the gameplay throughout all the games in the series. From here, leap over to a thin ledge, just before a pit containing a ladder. Head to it by crossing the extended platforms ahead and descending the staircase, then drop inside! In fact, don't even bother shooting Lazarevic directly, as the only way he can be harmed is by detonating those sacs with a few shots each. Now leap to where he was and clamber to the ground below, either via the blue pipe, or leaping to the nearby signs. Follow that to a gated window you can climb, then to a pair of ledges you can sidle along to the window you can drop to, then inside. 4 is kind of weird in that Shoreline doesn't really do anything evil or have evil intentions, it's heavily implied they do shady stuff but nothing on the level of any enemies from the past franchises. Climb the rope and leap to a nearby platform in the center, then to another in the wall. Once you've thinned the crowd ahead, take down a sniper out each of the side windows, before turning your attention back to the field. PS3 Uncharted 2 gameGame difficulty - Hard modeTweaks Enabled - One shot kills / Infinite ammoAnyone see this happen in this game before? Phew, you're safe…for a few moments anyway. Repeat once more, up to the lowest point of the raised section ahead, and use the low wall for cover as you destroy the final few enemies. We recommend heading left as soon you drop in and climbing up the wall there. Note that there are Spoilers on this list. With the room clear, climb the stairs up to the doorway the hunters came from, and continue up a long series of staircases to where your treasure awaits. From there, circle the fountain around the back to the other side where you'll spot a couple of guards in a lit, raised area. Follow that down to a ridge you can sidle along around the corner and leap to another, which leads to a platform. Once outside the temple, take cover behind one of the structures at the top of the stairs and take down the enemies in the field, including some snipers holed up in the nearby windows--aim for them first. Wait for the gap in its spokes, then jump through. Continue to unload whatever you've got into his noggin--once you've relieved him of his helmet, wait for him to approach, then melee him to enter the final sequence. Take cover at the next corner to target two more stepping off an elevator, then drop through the hole on the right. Uncharted 2: Among Thieves is the second game in Naughty Dog's Uncharted series. Except this time, you'll have to dodge several signal lights coming up alongside the train! Now jump up a couple of grip-points above, which leads to a series of wooden beams. After pulling yourself up, continue onward to a broken ladder. Inside you'll find a jewel resting on the busted barrel, which Nate uses to obtain fire. After the exciting get away, continue into the streets to watch a cutscene, involving a speeding bus! Follow him through town to the far home, where you'll complete the chapter. It's not a bad thing though, pretty much everyone in Uncharted 1 2 and 3 he kills are undeniably scum. Immediately seek cover behind the broken pillar to tackle a few more soldiers, then prepare for one more, heavily armored one as you try and exit--take cover and aim for his head. You can also jump over to that location to find additional rockets at the top of the stairs, should you need them. Through the door, you'll encounter a strong, seemingly impassable stream. the_blood_wolf - 11 years ago 2 1 Top Voted Answer stay away from them, shoot the blue sap or the fuel tanks if they r near it , keep blindfiring one of them until he dies and use his crossbow to kill the other. Seek cover behind one of the nearby walls facing out and take them down--there aren't too many left. Pick off a few enemies, holding them just long enough until Chloe saves you with a rocket launcher! The last quarter of Uncharted 2: what were they thinking? Oh, and you can't take cover either! On a side note: I loved how Nathan would yell and whine while he ducks for cover; just gave the guy a lot of character. From the girder, drop to the bottom-most one and follow it left to a spinning cog. As you climb all the way down, expect a fairly intense firefight to initiate. Having cleared the area, meet Elena by the large circular structure in the ground to reveal a wheel that can be turned, revealing a secret entrance earlier in the level. I also find that Uncharted 2 is markedly easier than Drake's Fortune on Crushing. Follow it to a ladder through the doorway that can be climbed up to the water tower. Once across, you'll find a walkway on the left that leads right to the window, allowing you inside. Drop to the platform before the next train car and follow the yellow pipe around to the ride, alongside the length of the container. Now take cover by the left side of the table and wait for a second guard to approach after a few moments for another stealth kill. After the battle, follow your best friend back into the previous room and give him a lift to the ladder. Remain here until the enemy on the left turns around, then sneak up behind him for another silent kill. Having crossed over the street, drop to the staircase and follow them down into a hall, which soon leads outside. Leap from the concrete beam extending outward to a series of flag poles you start swinging from. Once there, ride along the top of the wheel to another walkway, then leap to the platform ahead and continue through the doorway to find a lever you can pull. Move up when you can to a wooden barricade on the right to target a pair of remaining enemies on a deck above. As you do, a guard will step nearby--pull him off with a quick tap of the 'Attack' button. Though as soon as you touch-down, it'll collapse, dropping Nate to a vertical spinning cog below. Subsequently, follow the fence to a pair of stairwells. After the first wave, Sully will inform you more are coming from the right. Follow-up game to 2007's critically acclaimed Uncharted: Drake's Fortune, the PlayStation 3 exclusive Uncharted 2: Among Thieves is a continuation of the adventures of Nathan Drake, a fortune-hunter with a shady reputation and an even shadier past. One area Naughty Dog are working on is enemy AI, particularly how it reacts to Nathan's presence. Climb up the right-most side and tap jump when instructed to hop up to a yellow pole. You can't stealth kill them, but you can melee attack them to death. Leap from the last brick to a platform on the right, adjacent to a door. Before long, a gunner will take residence in the tower to the left. Before long though, a rocket launcher on the right will begin giving you some trouble--we suggest moving up to the partially destroyed brick wall ahead, and leaning out from the right to pick off the rocket launcher. Just keep on the move whenever he's about to toss a grenade to avoid its landing zone, then target him while he prepares the next one with the crossbow. Proceed up the staircase where you'll watch a cutscene with the old dying guy. Now push forward to a rocky wall that you can clamber up and follow the trail to a ledge you can drop off. Once they're down, drop to ground level and seek cover behind the low wall adjacent to the central staircase. Start off by climbing the ladder just right of the entrance--at the top, continue onto the walkway to the right, then leap to the walkway below, where you'll find a rocket launcher resting against the left wall. With the house cleared, exit outside to the back of the house through a door on the left (opposite where the tank is) and climb the ladder to the roof. As soon as the closest one turns around, stealth kill him while your partner takes down the second. Now follow the dock left up to another box--take cover and use this position to pick off the final two enemies with your weapons. When you reach the branching paths, get ready to leap to another vehicle just as they rejoin into one. After doing so, a second blade will lower, and some platforms will appear ahead--cross over them back to Chloe. Continue past the platform with the parked jeeps to a locked door--shoot the lock to head inside. As you exit back onto the street, a third will roll in--follow Elena through another door on the right and continue up the staircase within, where you'll be captured by the enemy…. Luckily, there are some rocket launchers nearby that'll make short work of them. Take cover inside the doorway and wait for the helicopter to stop firing--as soon as it does, step out and fire a rocket at the chopper. Once there, tap "Triangle" when instructed to catch Elena when she makes her jump, before continuing onward to the chapter's end. (and don't worry about the tank that busts through the wall--you'll be running from it a lot). Now jump the gap and climb up some platforms on the left to a thin passage Nate can narrowly fit through. The REAL improvement for this game is how they're doing the motion capture. When there, leap across the gap to another walkway--it'll start to collapse under your weight, but you can still climb it up to the statue's left hand. Now climb along the bricks, leading into a room containing a puzzle. Simply sneak up on the guard and tap Attack button when behind him to silently take him down! Uncharted 2: Among Thieves is definitely not a game that needs presentations, awaited by a host of fans, dazzled by an excellent first chapter, but above all by the incredible quality of images and videos released during the skilful marketing work carried out by Sony waiting for … Take cover behind one of the overturned tables inside and target the enemies beyond. Remain here until you notice an enemy ahead sit down on the log--sneak up behind him, take cover by the log, them perform a stealth takedown (be sure to grab his dropped gun too). Luckily, they should, for the most part, keep their distance, but keep a close eye on them when they climb up to the upper ridges, as they'll throw several large objects at you from there--run away to avoid them. Leap right the right edge of the snowy wall to another girder, then drop down to a t-section platform below. Here's your chance to become more acquainted with your combat abilities. Sidle right to another yellow pole that you can climb. There's a short lull here, so use this time to grab the dropped ammo from the fallen enemies before returning to your place of cover. Jump to grab hold of the door frame and climb up to through the hole to the rooftop. There are four swords embedded in the wall--simply turn them so the stabby end is facing down (if you haven't touched them yet, you should only have to rotate two of them). Ideally, you'll use stealth to take them down, which is what this this section of the walkthrough is geared toward. Hop to another platform toward the center, then approach the ledge to catch your friend as he jumps toward you. Take cover by the window inside the train car and open fire on the enemies beyond. After climbing the ladder to the roof of the next train car, immediately seek cover behind the low wall to target a few enemies beyond, before leaping to the next train car. According to Straley, Uncharted 2 will feature much smarter AI enemies, as well as an infusion of stealth gameplay that inspired the inclusion of two new types of AI behavior: “investigate,” and “hunt.” Straley explains how this behavior will impact gameplay: With 'investigate' the enemies have peripheral vision just like humans. Along the way, you'll have to jump use a few ledges just above to cross a couple of gaps. Now a whole mess-ton of enemies are going to storm in. Now take the nearby zip line along the edge for a shortcut leading back there. Now use it to take down the enemies in the towers ahead--just make sure to take down the rocket launcher first, in the second tower from the right. If you're quick, try climbing up the right side of the central structure, providing a fantastic vantage point for picking them off (including the machine gunner) as they exit the truck--a grenade can work wonders. After attempting to open the door, Nate will notice there's a security system that must first be disarmed. After climbing the ladder, you'll find a small camp--there's nothing of importance here, so continue along a path to the right. Use your pistol to pick off the enemy on the right ledge, followed by the one in the shack ahead. Once they're down, three more enemies will appear to your left--take down the one on the lower platform first, then hop back over the sign for cover as you destroy the remaining two. Grab his ammo then continue through the wreckage ahead to a closed door you can bust through. Just keep on the move and run away--jumping if you have to--to distance yourself from where they land. Also, try and leap from each one at least a few feet up from the base, to ensure you clear the gap. Well, looks like your "friend" wasn't such a great buddy after all! If you have a grenade, we suggest tossing it at the group for a quick victory. From the roof, peer over the interior ledge to begin targeting the enemies within. With the cylinders lowered, climb the stairs up to their level and leap to the first one. Drop to the floor to discover a rope. All well and good, but what we really want to know is: are we shooting at humans this time? Follow that to giant turning cog you can catch a ride on to a platform on the other side. Periodically, after inflicting enough damage, Lazarevic will wince in pain and grow more aggravated. Look for another directly below (on the lower path) and leap to it. You'll have to maneuver each into the same position as shown in the picture inside Drake's journal. Follow the walkway to a series of red beams ahead you can use to reach an open window. Quickly take down the first enemy ahead, then immediately seek cover behind in the corner of the destroyed wall. If you're having trouble, just run up to him and cap him from behind. Collect the pistol from the poor sod's carcass ahead, before opening the adjacent train car door and proceeding inside. Work your way up the cliff, to the ledge just below a pair of enemies--grab both and toss them off the ledge quickly (while hanging). Now head straight for the temple ahead to complete the chapter. Luckily, they take forever to aim, so as long as you stay on the move, they won't be able to target you! Now drop down and follow the path across a second log. You can now incapacitate multiple foes at … A cannister on the ground, if shot early, can take most of them down. The first game is by the far the weakest in terms of gameplay, b… The third is located on the side of the second shack, just across from the first. At the closed gate ahead, take aim at the rocket launcher on a balcony above, before proceeding through. Any normal person would have called it quits after their last treasure hunt lead them to an encounter with mutated humans and countless near death experiences. Except this time, once you clear the interior, push forward and take cover near the exit to target a few more enemies on the platform ahead. Now take cover by that same box he was resting against and target the enemies inside the next carriage, before heading inside. After leaping to the train, move left and climb through the window. It too will bend under your weight as you near the top--quickly leap to the door that opens on the left, forming a ledge. Players control Chloe Frazer—a treasure hunter who is physically adept and is able to jump, sprint, climb, swim, swing and perform other acrobatic actions. With the area cleared, Elena will lower a walkway that you can hop to. At the top of the stairs, turn right and exit through the opening onto an exterior walkway. Head down the hall to a mostly-destroyed room. Also, if he happens to get close enough to grab you, hammer on the attack button until he drops you and then get the hell out of there! Upon climbing the large truck, a big machine-gun toting baddie will appear. Follow the wooden fence to a pair of wooden stairwells, then down a couple of ladders to ground-level. Push forward across the snowy platforms to a cliff wall you can climb. Now they're recording the motion capture and dialogue at the same time, so things will be even better! After spending almost 20 years in the court of the Mongol Emperor Kublai Kha… Having cleared the courtyard, open the door on the opposite side by turning the wheel. Now the second and third cylinders have a few obstructions on them--just work your way around them, making sure to leap to the next cylinder in a location not obstructed. Elena will barricade the door, making this area safe…for now. Follow your partner's advice and head left. Follow the wall left to a wheel you can ride to a walkway below. Dart across the platform, but take cover as soon as some enemies drop in and focus on them first. After doing so, Drake will fall onto the green chandelier from earlier. Once clear, leap over to the next roof to find a glass ceiling--target the machine gunner through it, as well as any remaining baddies. Oh crap, as if the roof caving weren't bad enough, you now have a chopper gunning for you. You won't be able to target them all from here, so move up to the blades for cover and target the rest. Although he's built like a tank, it's just a matter of time before he goes down. From here, target the enemies on the remainder of the walkway first (including a grenade launcher and sniper which you can collect if you need additional ammo), as well as on the adjacent rooftop, before turning your attention to those in the field below. Because, having only seen you out the corner of their eye, they're not really sure what they saw. With the first guard down, turn left and follow your friend's lead by hopping off the balcony. Leap from that to a yellow pole and swing to the the weights being pulled up ahead. Try to clear the other enemies before taking him on--if you have a grenade, we suggest using it on him. More enemies will be waiting for you there, so we suggest jumping to the roof's ledge for cover and tackling them while hanging (this will help you evade an incoming signal as well). While you're doing this, another normal baddie may attack from a room to your right--take him down when you get a chance. A short ways into the train car, a floor panel will fall loose, causing Nate to face plant outside. This path leads to the first camp, where four more explosives await. Want us to remember this setting for all your devices? Just keep running toward the camera, jumping periodically, to make your escape! When those flee, feel free to pick off these four enemies. Trump Pardons Congressman Who Spent Campaign Money On Steam Games, Yes, KFC's Game Console Is Real, And It Has A Chicken Warmer, By Uncharted 2 is a sequel, so things are being tweaked, things are being added, things are being improved. Now remain here to pick off the remaining baddies. Terms of Use and After pulling yourself up, drop and hang from the other side and sidle left, before dropping to a walkway below. Now cross to the other side of the room, leaping rooftop to rooftop, and continue into the forest area beyond. Well, sort of…. Once it tips over, leap over to a low platform on the right and climb up the brick wall, stopping at the top to target the visible enemies. Once there, Chloe will reposition a mirror near her, shining the light onto another to your left. While your friend works on getting the door open, take cover on the right side, so that you're ready to target a shotgun-toting baddie inside. After meeting with the old dying guy, jump from the edge of the walkway, across a series of platforms, to a rope in the center of the room. Will barricade the door to find a large blast radius -- as long as Lazarevic is nearby... Enemy on the right to a closed door you can for a blue pole you used a enemies... 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